To put it another way, the problem I faced with the spiritual successor to the Total Annihilation and Supreme Commander series was that everyone who'd ever been seriously good at those games appeared to have turned up at once. I was a low-level jerk in a universe of master jerks - a universe perfectly crafted for strip-mining, multi-front harassment and the crushing of small nation states. It was more that everyone else in this galaxy-spanning real-time strategy game was so much more effective when it came to being a massive jerk than I was. It's not that I wasn't willing to be a massive jerk, or that, heaven knows, I hadn't spent my entire life in preparation for that specific role. This was a problem for me when I first played the Early Access build. Planetary Annihilation is a game about being a massive robot, but it's really a game about being a massive jerk.
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